With the hopefully soon to be released Bran Redmaw model(s) from Forgeworld, I wanted a Wulfen model for the scout rule Grey Hunter s pack. I wanted something a little more aggressive and with a look that showed the miniature charging forward into the enemy as I was sick of looking at my old 13th company Wulfen model, which I believed was a bit dated and static looking. I searched the web for hours looking for Potential models and come up with zip! So, returning back to my work station with a plan in mind I decided to make my own. Here is a quick tutorial how you can make your own. Please forgive the quality of the photographs I never planned on making this a tutorial.
As you can see the arms have been cut at the shoulders and the neck flattened so the head sits better.The main reason I chose this torso was that it is small enough at the waist to fit into space marine legs (once they have been hollowed out a bit). Also the fabric on the torso will work as the shredded black carapace under the armour.TOP TIP: It makes it so much easier to handle if you mount your piece on a pin vice
ant it to be.
Step 3. Adding the left arm.
Next I took a Terminator power fist I converted holding aChaos SM head, cut it down and hollowed out the gauntlet witha Dremmel to allow a Chaos Marauder horseman arm to fit inside. Idrilled and pinned it to the torso leaving a gap between the arm and bodyso I could build out the shoulder and cover the joint with Green stuff. I alsobuilt up the Traps (back of neck/shoulder) and built the shoulder out on theother side for the space power marine armour arm. Don't worry about making thisside too neat as it will be covered by the shoulder pad.
Step 4.Black Carapace.
build out where the fabric of the original torso was with green stuff, I alsoadded a layer of liquid green stuff to neaten things up. (you don't really needto do this as most of it will be covered in fur.)
Step 5.Adding the right arm and fur.
For the right arm I used a Space wolves power armour arm (upper arm) andthe forearm and hand is from an old GW 13th company Wulfenmodel. I cut the power armour arm just below the elbow pad and cutthe Wulfen arm at the forearm and pinned and glued them together, covering thegap with green stuff. Then I pinned and glued them to the torso and added theshoulder pad. While this was setting I took the Dremmel and hollowed out andthinned down the chest and back armour. I recommend this is added after the armas it is easier to place. once they are hollowed and thinned down, take yourknife and split the chest piece half way down, (ensure you measure where thehand is going to be tearing at the armour before you cut) and glue it in place.I also added a belt with the knife falling out for a little extra touch. Atthis point also glue the head in. Once all glue, arms and Green stuffhave dried (may need to be left over night) add a layer of green stuff whereyou want the fur to be, making it thicker on the shoulders and thinner on thearms. For a tutorial on the fur try this I found on youtube : http://www.youtube.com/watch?v=rD-jqdxo1vMThis is also where you can cover and gaps around the head and shoulderpad.
Step 6. The Legs.
Usinga set of Assault Marine legs (for the desired running effect), hollow out thewaist so the torso will fit in. Cut out the thy section and drill and fixa paper clip in its place.
All that's left is to add it to the baseand paint. Don't forget the rear piece of armour attached to the back pack.