Thursday, August 25, 2011

Footslogging Space Wolves

7:00:00 PM by Adam Smith ·
I spotted this photo up on Zen 40,000 alongisde the caption "The Lamenters are overwhelmed by a savage 13th Company force" and felt compelled to dig a little deeper.

Turns out this is from 'Ard Boyz a few weeks back. The army consisted of lots of Grey Hunters and Long Fangs joined by Wolf Guard in Terminator Armour and led by Logan Grimnar -all on foot.

Apparently there were just too many of them to kill.

We've talked about footslogging Space Wolves in the past, but never really tried it out for ourselves. We've been too content to hide our Space Wolves inside Rhino transports and drive forward, firing smoke launchers.

The thing is, a Rhino costs 35pts. So buy ditching the Rhino, your 7-man Grey Hunter packs (led by a Wolf Guard of course) go up to 9-man. Then for another 15pts you can buy 1 more Grey Hunter, giving you a free special weapon.

So overall you're spending 10pts on an 11th model with a special weapon in exchange for ditching your transport. Will those 3 models make much of a difference when it comes to taking casualties as you run across the board though?

Personally, I just see the army being slow and getting shot a lot. But when you pitch it against other Marine lists, which tend to drive down your throat at high speed...can you drown them in sheer weight of numbers?

But let's not forget that Logan Grimnar leads this mob of Space Wolves. That means he can sit back, giving Tank Hunter to some Long Fangs to pop any nasty tanks, before moving forward and using his High King ability to give all Space Wolf packs in 18" +1 attack for the turn. Combine that with Counter Charge and Wolf Standard and your opponent will realise it's best to let sleeping wolves lie. Or to just shoot them from afar.

Anyway, have you run a footslogging Space Wolves list lately? And how did you get on?


savage_sam said...
August 25, 2011 at 7:18 PM

I run an only foot Space Wolf army... becuase I don't have any rhinos or razorbacks and only one predator. But it works out most of the time, I swarm my enemies with Grey Hunters, melta and plasma any thing in the way and with Long Fangs giving missle/ Lascannon support they pop any tanks and such that my hunters can't reach. Also my Thunderwolves (bikes as proxies)help out a ton by assaulting big things and being a huge target. Love your blog by the way!

Bradimus Prime said...
August 25, 2011 at 7:30 PM

If you going to foot slog with Logan leading things you may as well go Logan wing and cash in on the Cyclones.

Your vast amounts of Frag and Krak will make up for the slowness of the army, either way they is gonna get shot up.

Akhrin said...
August 25, 2011 at 7:44 PM

Well if your opponent loaded up on Lascannon type weapons to beat mech lists then he's still only making 1 kill with it, and it's a single infantry instead of the pricier transport. And if they're mech'd up and coming at you fast anyway then you don't really need the transports to reach them...

It's got potential, at the very least!

Anonymous said...
August 25, 2011 at 8:18 PM

It can work nicely. Bizarrely, I've found it better at the higher points levels, where you can really go to town on the numbers and buy some niche units (wolf scouts, wolves and the like) without skimping elsewhere. The aim of the game is target saturation and redundancy - you cannot rely on a single unit doing its job as they are vulnerable to shooting. Some units can also be included as distractions: things like thunderwolves and WG terminators often look like serious threats and can take lots of fire before going down, but can still be pretty cheap in points. That gives some protection to the real workhorses - the grey hunters.

Cyclones are important - they give you (somewhat) mobile missile launchers, which is always handy, but particularly important in some deployment scenarios. There are two of them in the picture accompanying this article, and that's sensible.

I've found a couple of 5-man packs of Grey Hunters with plasma gun and wolf guard with combi-plasma are nice objective sitters and long fang support. Pretty cheap, and do a nice job against terminators (although you'll usually only get one round of shooting off).

Fenrisian wolves can be used to provide cover if you can't get it from terrain (and help with target saturation, which is another form of survivability). They'll probably run eventually, they can help get the important stuff into combat.

Cheap terminators are also pretty handy. Opponents tend to do one of two things with basic wolf guard terminator packs on foot when they are across the table: ignore them because they are not the dreaded TH+SS terminators (or thunder wolves) and are still some way away or be terrified of them and spend disproportionate effort taking them down for their price. Normally with foot-slogging terminators they are just too slow, but that is less of an issue when all your army is on foot, which makes them a better option than we might usually think.

Duke of Earl said...
August 25, 2011 at 9:14 PM

Loganwing is, in my opinion, the best foot wolf combination.

Logan, a Rune Priest in terminator armour (or Njal), and a couple of full squads of terminators, maybe a few Grey Hunters, and a few Long Fangs (of course). A couple of squads of Wolf Scouts, and so on.

I suppose for some extra mobility Sky Claws could be added.

Killswitch said...
August 25, 2011 at 9:35 PM

I contemplated it, until I saw the Dark Eldar, then just pushed the thought out the window :(

Anonymous said...
August 25, 2011 at 9:43 PM

I fought a 1500pts foot heavy Space Wolf army during Throne of Skulls Nov & April with my own Mech Space Wolves force.

It had 69 models in total. 2x Rune Priest, 2x unit of Long Fangs, unit of Wolf Guards (pack leader) & then 5 unit of 10 Grey Hunter with double Plasma or Melta.
He kindly give me a copy of the army list during ToS April.

Have fought this twice it hard going, but in April I felt I done a bit better, also make 13 cover save on my tanks in a row really help me out lol :)
Rob was a great oppent & was a great challenge to deal with this 69 SW force all on foot. Belive he came 2nd for Best Space Wolf player in Throne of Skulls.

Anthony said...
August 26, 2011 at 4:25 AM

I run my spaces wolves on foot with 2 squads of grey hunters 2 squads of long fangs a 10 man squad of wolf guard termis with Arjac with either Logan grimnar or Ragnar leading them. Against shooting armies the armies tends to draw or lose. However I have yet to lose against any close combat army including grey knights simply because I either have better numbers against slimiar troops or better troops against large numbers.

40Keydet said...
August 26, 2011 at 6:56 AM

I took 3rd at our local 'Ard Boyz with a foot wolves list. 4 "11" man wolf squads with the works, 2 Long fang units with termi armored wolf guard &cyclone missile launchers, 2 wolf priests, 2 rune priests, 2 lone wolves and a 5 man GH unit with a wolf guard in a razorback that hides unit last turn or goes zooming around soaking up shots. It's amazing how often, with 50ish wolves pounding across the table, people will still shoot the tank with that one heavy weapon when the whole squad could unload on GH's.
In the tourny I got a minor loss against Black Templar (never played them before) a major win against a mech-wolf classic netlist, and a win against a 100+ SoB army. If you spread out a squad to give as many 4+ cover saves as possible and plan it right foot wolves work wonders. I use one squad and the lone wolves for ablative fire-soaks, and that generally ends with one Lone wolf and the majority of three packs slamming into the enemy line with character support. The long fangs are generally enough to stop enemy MBT's from shooting, and with most MEQ armies meched I have a numbers advantage that, coupled with GH's being better-than-average in combat, gives me the win far more often than not. Especially in tournys because the meta is skewed so heavily towards being able to shoot small units out of transports.

Strifer said...
August 26, 2011 at 9:10 AM

I'm afraid that it didn't work against IG mech list...

Marshal Wilhelm said...
August 26, 2011 at 1:37 PM

A Question:
If you are playing an Objectives game - capture and Control, often you can hold your own Objective and contest theirs. This is what Tau do, and they are more than capable of winning.
With a Foot list, how do you ever contest their Objective, unless you are happy with just a draw?

Just wondering what potential game-winners could be for a Foot list in C&C.

Killswitch said...
August 26, 2011 at 2:05 PM

Drop Pods or Wolf scouts I guess. Or Thunderwolves ( they are still on foot..right?)

Phryyyk said...
August 26, 2011 at 4:37 PM

I played a foot slogger force for years and years using the old Codex and both 3rd and 4th edition sets. Despite me having the means to play a much more tactically diverse force (I have multiple Land Raiders, Land Speeders, bike squads and those silly rocket-booster things on your back) I always stuck to a foot based army usually consisting of at least 3 full sized pack of Grey Hunters with Wolf Guard leaders and at least 2 packs of Long Fangs, usually favouring a mix of heavy bolters and plasma cannons/missile launchers. Everything else was dependent on the circumstances. In days gone by I was always a massive Wolf Priest fan (purely because I had the nice Games Day model) and a rather tasty Wolf Lord, often Ragnar. Against wily opponents I would suffer for lack of mobility, he could attack me piecemeal (though still end up with a sore bottom afterwards), but against my usual playing friends who never really got the gist of making a versatile army, instead focusing on expensive units of the 'ard stuff I could comfortably weather a few rounds of shooting and then once the threats were neutralised by close combat, they simply wouldn't have the means to take me down with many a time a cheer when they would beat a depleted unit of my Hunters only to have to face a full strength squad of hairy men next turn. Many people were also caught out by the old Counter-attack rule, thinking themselves only in combat with a few of my men, to then being trampled under claw/paw? The legends of my "horde" army has been around for a long time, but in the new set of rules, I've been known for different reasons. 30+ Long Fangs, 5 Land Raiders and Drop Pod Assaults (including Dreadnought pods, or Dreadpods). The belief that a broken squad of wolves is a lesser threat than the full squad behind is sorely misguided as I have turned a 6-2 misery into a 3-0 victory in one turn thanks to the combat prowess and dogged resilience to die of the boys in erm, Baby Blue.

Phryyyk said...
August 26, 2011 at 4:43 PM

Oh and I forgot to mention my undying love of Rune Priests. They are the true line breakers.

Geert said...
August 26, 2011 at 5:38 PM

Until a while ago, I only played with footslogging army-variants.
Maxed-out packs only, with cyclones thrown in for good measure.
Also adding a maxed-out bclaw-pack with full trimmings works a treat as a meatshield. Correctly interspacing your models also helps to max out on cover saves.
To help out on taking objectives and disrupting firebases, use skyclaws/bikes (ok, they're not really footsloggers) and scouts.
Part of the fun is also figuring out when to run and when not.
Also, you don't have to go for every objective to actually win.
Oh, and you don't really need Logan or other named characters. Over here, peopletend to be quite allergic to named characters :-)

Anonymous said...
August 26, 2011 at 5:46 PM

i ran a footsloggin list with 2 squads ofthunderwolves, a squad of fenris wolves with canis, 3 long fangs squads with 3nmissile launchers-2 heavy bolters and 3 squads of hunters and ragnar and it wrecked face. the wolves, canis and Twolves shot forward and created havoc. then the hunters came behind and mopped up/claimed objectives all the while long fangs provided coverfire and antimech actually considered taken this list and just add more hunters to ard boyz but couldnt make it with

Anonymous said...
August 27, 2011 at 2:30 AM

Foot speed 6" run 1" to 6". Thats a good speed as tanks can get poped and a squad can just keep running. Dont take Logan, get Bjorn or a HQ with Saga of Majesty that will help with leadership 8 and grab big squads of termies or drop pod in large squads of wolf guard with combi bolters and a rune priest. They could stop Eldar from zooming away, and blow up squads of plasma cannons that could blunt the main advance, heck get blood claws too just for bigger units of ubber charge goodness and give them two flammers so you dont have to worry about a B.S. Bs skill. Add a wolf Priest with the Blood Claws to give them re rolls on there zillion attacks, thats better then just re-rolliong ones.

40Keydet said...
August 27, 2011 at 7:59 AM

To the comment about not being able to win objetive based missions with Foot wolves I have but one thing to say. I did. At 'Ard Boyz. Against Mech Wolves. I came in third, he wound up in 4th, so it's not like I seal-clubbed a n00b. The thing is that the long fangs de-mech, and you run like hell with multiple packs at an enemy objective, and use any surviving lone wolves to try an contest back-line stuff. Yes it'll take 4 turns just to arrive, but in objective games arriving is all you gotta do.

Dylan said...
August 27, 2011 at 12:15 PM

I would like to see more Footslogging builds and some tactics.

I dislike vehicles because they always get shot up in turn one (I'm cursed)But non AV units kick-ass so thats why I use Footslogging

BTW With my Long Fangs after turn 1 everybody is walking or calling a Techpriest.

Starion said...
August 27, 2011 at 3:31 PM

Well, there's a small tourney running in my neck of the woods later - been temtped to run a foot-slogger army for it. Managed to get together the following: 2x 10 Blood Claws, 4x 10Grey Hunters (2 with flamer/flamer, 2 with melta/melta), 3x 6 Long Fangs (5 ML each), a Rune Priest in Term armour, and 6x Wolf guards (PF each) as pack leaders. I make that 85 models, and if the troops stay close enough, 66 of them with a probable 5+ cover save (Storm Caller).
It's either that list, or I cobble an all Termy list together...

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