There's LOADS of stuff, so take it all with a pinch of salt (and a flaggon of ale) as usual. But we're potentially looking at a VERY strategic game of Warhammer 40K. And you know how I'm all about strategy with my Space Wolves.
Frankly, I was wondering how the hell anyone was supposed to beat these Grey Knights, but anyway...
One rulebook for all
More visceral combat:
clean up of combusted rules:
less randomness, more strategic options:
40K 6th Edition ThoughtsIt looks as though Warhammer 40K 6th edition is going to be a lot more strategic.
From what's being said, it will be more about the player than the army they are playing.
Now, I'm all for that, because I play with strategy to win my games, not just the latest army. However, there are some elements of this which concern me.
I can see some strategic bidding going on to manipulate opponents into bidding it all in a desperate attempt to get the first turn. Also, does this mean that the first turn is so important that you simply must get it at all costs? I suppose if the best cover your opponent can get is 5+, then it really must be important. But what are the Stratagems? We'll have to wait and see.
Move - Assault - Shoot
If units cannot shoot before the assault phase, then you have to question why Space Marines have bolt pistols and why Assault Weapons exist. It looks as though we'll be forced to choose between shooting or assaulting. It wouldn't surprise me to see the return of the plasma gun to favour as a result.
Speed and Size
The bigger and slower something is, the easier it is to shoot.
The smaller and faster something is, the harder it is to shoot.
Hmmm, I think the Eldar armies are going to have a field day with this one while Land Raiders get put back on the shelf because Imperial Guardsmen with lascannons can hit them on 2+. Bad times indeed.
It certainly removes the need for so many melta guns though. Perhaps the plasma gun will reign supreme once again? Perhaps this is why they included 2 in the Space Wolves boxed set?
So there you have it. Lots of little changes which collectively amount to some very big changes.
I think that the most interesting thing is how every book since the Tyranids Codex was apparently written for 6th edition Warhammer 40K.
That would lead us to assume that Warhammer 40K 6th edition will bring balance between all the armies.
But I doubt it...