It's Sunday, I'm down with the flu and I've just finished my pre heresy Space Wolves Rune Priest. I still need to tidy up the base, but otherwise he's done.Illness has always meant it's 'art' time. I think this stems from when I was a kid with tonsilitis, a sketch pad and a pencil. As I grew up, it also became time for disease induced random rants and deeper philosophies of the world.
So while I keep seeing what could be beautiful impressionist paintings in the garden and flipping through the Grey Knights Codex that Marc has lent me, I can't help but think why it's great to play Space Wolves.
I love their character, their background and their playing style. Plus their fierce, positive attitude that they can kill anything. Even if it takes all of them to do it.
Adam, what is best in life?"To crush your enemies, see them driven before you, and hear the lamentation of James (as I beat him again)."
The UK 40K GT reawakened my love for the Space Wolves. Alex, Mike, Brad and myself were gathered together for the first time and it was great to meet the guys face to face. They also enjoyed meeting James, or "Dark Angels beat-stick" as Brad called him.
But unlike the players of other armies, Space Wolves players seem to share a sense of comradery, coarse humour and a mentality to simply kill as much as possible before even considering claiming any objectives.
No one seemed to care about Blood Angels or even Grey Knights for that matter. They're just something else for us to figure out how to kill. In fact, I don't remember any of them mentioning any defeats.
Instead we swapped stories about how many things we'd killed with Jaws Of The World Wolf and recounted our glorious charges of the Thunder Wolf Cavalry.
There's a certain sense of pride when it comes to playing Space Wolves, which I've never experience with any other army. And I've played a lot of armies during my time as a 40K gamer.
"Hi Adam, what have you brought with you?" someone would ask.
"Space Wolves!" I'd confidently answer. Then kick their arse.
Are Space Wolves overpowered? Certainly not.
But if they're played well, as a cohesive force, they can be amazing.
Stay tuned for more battle reports from the UK 40K GT (please bear with me, as I'm ill) and don't forget to tune in on Wednesday for the first installment of Wolf & Sister!







26 comments:
April 3, 2011 at 7:38 AM
Nice work Adam!
You are so right about our philosophies as SW players. It is only the game mechanics that lead to defeat and not our boys. They are the force that aims for the tabling and considers the objectives later!
I guess the Great thing about them is that they enable us to play very very well in every phase of the game. Great shooting, great combat, worrying morale, awesome Psychic powers and quirky units.
Hope you get better soon bud - in the mean time, keep slapping the paint on those bad boys :D
April 3, 2011 at 9:06 AM
Lovely looking Rune Priest Adam, just put together one in a very similar pose myself, should get him painted in the next week or so.
Hope you're feeling better soon.
April 3, 2011 at 9:19 AM
I have man-flu too post GT :(
Did you get my e-mail (despite it being addressed to Alex lol)
April 3, 2011 at 10:31 AM
Hear!! Hear!!
April 3, 2011 at 10:52 AM
Nice rune priest.
But Space Wolves are overpowered. Well for the most part they are on a level with other space marines but their flexibility in squad composition really gives them the advantage.
April 3, 2011 at 12:01 PM
MC Tic Tac, for some reason I don't have it.
Please email spacewolvesblog@hotmail.co.uk, or leave a comment on an old blog post and include your email address.
It won't get published, but I'll be able to pick up your email from there.
Cheers
Adam
April 3, 2011 at 4:28 PM
playing spacewolves is not a hobby, it's a mindset and a lifestile ;) Wish i lived somewhere with some other "true" wolf players to share the sense of brotherhood with :)
April 3, 2011 at 4:50 PM
I think the Rune Priest is one of your best yet. A simple pose, yet dramatic at the same time.
Your Warrior+Marine combo seems to have become even better.
April 3, 2011 at 4:53 PM
I stumbled on your blog last week and it's inspired me to get out my 4th edition wolves and update them! I haven't played in 3 years and I'm going to use your Escalation list as my core force.
Thanks for inspiration!
April 3, 2011 at 5:19 PM
Should be something sat in your inbox now
April 4, 2011 at 4:09 AM
'Instead we swapped stories about how many things we'd killed with Jaws Of The World Wolf and recounted our glorious charges of the Thunder Wolf Cavalry.'
followed by
'Are Space Wolves overpowered? Certainly not.'
Lol...yeah, they are not overpowered...apparently everyone else is just underpowered.
April 4, 2011 at 5:45 AM
If SW are so over powered then why are IG, Orks and Dark Eldar dominating the Tournaments in the UK?
Space Wolves may e balanced enought to be able to compeate in all areas of the game - moving, shooting, assault, psychic powers.
None of those top armies do.
April 4, 2011 at 7:09 AM
Space Wolves aren't overpowered? Try telling that to an Ork/Demon player...
April 4, 2011 at 8:48 AM
I love the whole overpowered/underpowered arguement. If you get beat by wolves they're overpowered. Sounds particularly funny coming from Da Warboss. We can't get AV 14 vehicles tricked out with deff rollas and wrecking balls for 150 points. Nor can we get nobs on bikes. You have the best infiltrators in the game with Snirot and the best assault marines in the game with what's his name. You also have the best devestators in the game, but you call them Lootas. Oh, I almost forgot Old Zogwart. How much does he cost again?
Yeah, our codex is so much better than the orks.
Just remember, every codex is beatable. While some are better than others, if you lose, you're not playing right. Learn from your mistakes and take a long, hard look at your army selection.
Ok, rant over. Sorry.
April 4, 2011 at 10:43 AM
"But unlike the players of other armies, Space Wolves players seem to share a sense of comradery, coarse humour and a mentality to simply kill as much as possible before even considering claiming any objectives.
There's a certain sense of pride when it comes to playing Space Wolves, which I've never experience with any other army. And I've played a lot of armies during my time as a 40K gamer."
Every player says that about their 'main' army. It's right up there with the people who try to convince you they play the army that takes the most finesse or skill to properly pull off. It's self-inflating elitist hogwash.
"Are Space Wolves overpowered? Certainly not."
Hmm, I'd have to say no. They have some units or points listings I think may be borderline imbalanced, but I don't think they are any more 'broken' than any other army. (I don't think Rune Priests should get a flat-dispel (Eldar should get that one), I don't like how characters can buy protection vs ID - It's one of the 'great balancers' in keeping super killy characters under control, Long Fangs being cheaper than Codex Dev's seems incredibly crap, Wolf Standards being able to re-roll all 1's in everything...
Little (to mid, to major, depending on outlook) things that add up into an annoyance, but hardly overpowered.
April 4, 2011 at 2:08 PM
what set is the backpack from?
April 5, 2011 at 3:08 AM
Great rune priest Adam and i agree about the comeraderie between wolf players. You never really see it between people who play other codex's and i think its part of what makes playing wolves so great :)
April 5, 2011 at 3:43 AM
Where you found that head? Looks really cool!
April 5, 2011 at 5:29 AM
Empire Flagellant head :)
April 5, 2011 at 5:29 AM
Chaos Marine back pack converted
April 5, 2011 at 6:31 AM
It´s beautiful! Wolves are my favorite army for ideas like this!
I love to explore the background to get a great atmosphere for the miniatures and the own game. Don´t like that people obssesed to win at any cost. For them the background only matters if allow you to win. I try to get fun and do it epic.
April 5, 2011 at 10:13 AM
love the selective editing
April 5, 2011 at 4:19 PM
This is because, rather than start a huge argument, I'd like to contact you about writing a guest post!
Please email me at spacewolvesblog@hotmail.co.uk
Could we have an article explaining why Space Wolves are overpowered, undercosted, etc compared to the other armies of Warhammer 40K.
Also some thoughts on what you're playing and how you're coping with your army.
I think it'd be interesting to see things from the other side of the table for a change.
Cheers
Adam
April 5, 2011 at 7:21 PM
I, too, would be interested in hearing more of your opinion in an article. Then we could have our arguement in the comments after that. :)
July 18, 2011 at 9:39 PM
Space Wolves are a kickass army.
I don`t play them, but I play Orks and Templars, and both of those armies have something in common with SW (no points for guessing what it is).
One thing I find hilarious, though, is the "over-wolfiness" of the fluff in the codex.
Example: Canis Wolfborn (WOLF WOLFborn) who dual-wields WOLF claws and rides a gigantic ThunderWOLF, is equipped with a WOLF tail talisman, a WOLFtooth necklace, Saga of the WOLFkin, and the Lord of the WOLFkin special rule.
I'm not insulting the Space Wolves. Their rules are amazing, their models are beyond cool, and their fluff is fun. I'm just saying the whole wolf motif is hilariously overdone.
April 21, 2012 at 10:09 PM
Kill then all, let Russ sort it out... Objectives? Oh, yeah, them.
Once the other side is all dead, objectives are (kind of) redundant... ;)
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