Monday, April 25, 2011
Opponent: Peter, Blood Angels
After crushing Tim's Tyranids, I was sent rocketing up the tables and finding myself drawn against the kind of Blood Angels army Brad had once warned me about.
I've never played competitive Blood Angels before, so this would be interesting. But if Brad had told me one thing, it was to kill any Furioso Dreadnoughts before they got into close combat with you.
As for Mephiston, I had a whole squad waving combi-weapons just for him!
Here's what Peter had brought to play with:
Assault Terminators in a Land Raider Redeemer with extra armour
10 Assault Marines with power fist and 2 melta guns
5 Assault Marines with melta gun
5 Assault Marines with melta gun
Furioso Dreadnought with extra armour
The 5 objectives were scattered about fairly liberally, then we rolled to see who goes first.
Peter won the roll and deployed his Land Raider and Storm Raven as far forward as possible to surge forward on the first turn.
Mephiston was in the Storm Raven with the Furioso hitching a ride. Meanwhile the assault terminators led by the Librarian and Corbulo were in the Land Raider Redeemer. The rest of his army was in reserve and would come on using Descent Of Angels.
Fortunately none of his units had been effected by Blood Rage. But either way, the assault terminators, Land Raider Redeemer, Mephiston and Furioso Dreadnought were going to slam into my lines very quickly. I might have had just 1 turn, maybe 2 turns if I was really lucky to pour everything I had into them before I took horrendous casualties.
Splitting my forces wasn't an option due to the Spearhead deployment, or I'd have hit his armoured units from the flanks.
Instead I spread everything out in my quarter, just out of range for a first turn charge.
Wolf Guard Land Raider in the middle, flanked by Grey Hunter Rhinos. Long Fangs and Razorbacks behind. Land Speeders ready to hit the Land Raider (or Furioso) with multimeltas.
I rolled to seize the initiative. Failed.
The Storm Raven zoomed forward. The Land Raider sped forward and fired its smoke launchers.
The Space Wolves army backed up and opened fire with everything at the Storm Raven.
It exploded spectacularly while the rest of the Space Wolves fired at the Furioso, blowing one of its arms off.
Mephiston flew over the wall of Space Wolves vehicles and into close combat with the nearest pack of Long Fangs. Fine by me! lol.
The Furioso made slow progress through difficult terrain, unable to charge any of the Grey Hunter Rhinos.
The Land Raider Redeemer continued its advance.
Meanwhile Blood Angels Assault squads landed on the far side of the board, running to claim many of the objectives.
The Space Wolves form a wall of Rhinos in front of the Land Raider Redeemer and fire all their melta guns and combi meltas at the Land Raider and Furioso.
The Land Raider Redeemer loses its multi melta. Meanwhile the Furioso is unharmed. But thankfully the Long Fangs destroy it with their kark missiles.
Finally, the Razorbacks and Land Raider immobilise the Redeemer with their lascannons. Can nothing kill this thing?
Mephiston kills the remaining Long Fangs from the first pack and consolidates towards the Long Fangs in the rocks.
With their transport immobilised, the Blood Angels Terminators and Librarian disembark from their transport and charge the Space Wolves Rhino wall with little effect. Corbulo stays inside the Land Raider Redeemer.
Mephiston butchers the Long Fangs and consolidates towards the Space Wolves Rhino wall.
Now was the time to layeth the smacketh down.
All the Grey Hunters disembarked.
All of them used their Wolf Standard.
All of them opened fire.
All of them charged the Blood Angels Assault Terminators.
But not before the Rune Priest cast Jaws Of The World Wolf, catching 4 of the squad. Every terminator passed the Initiative test, apart from the Blood Angels Librarian who plunged screaming into the depths of the world itself. Heh heh.
The Space Wolves crashed into the Terminators. Two Grey Hunters were cut down by lightning claws before the Blood Angels were swept away in a torrent of dice.
I've NEVER seen so many dice lined up for armour saves in my entire life. Peter didn't even get on to the invulnerable saves before the unit was wiped out.
Meanwhile the Land Raider drove towards Mephiston, the Wolf Guard Terminators got out and fired their combi-weapons....missing spectacularly.
With nothing left to lose, they charged into close combat. Mephiston was down to 2 wounds. Maybe, just maybe they wouldn't get wiped out and could take him down? Mephiston killed 3 of them before the Chainfist tore him apart in gorey chunks. It was certainly satisfying.
And now things started to go horribly wrong for the Space Wolves.
After butchering the Blood Angels terminators, I rolled very low for the Grey Hunters sweeping advance and they felt the full fury of 2 Flame Storm Cannons from the immobilised Land Raider Redeemer.
Suddenly half of my Grey Hunters were gone.
I spent a turn trying to take down the Redeemer with melta guns, lascannons, everything I had left. But nothing could stop it as it torched more and more of my Grey Hunters.
In the end my squads scattered, running for the objectives.
The game ended with 2 objectives in my possession, 2 in Peter's and 1 contested.
Due to the deployment and my opponent getting the first turn, there wasn't a great deal I could do in this game except hang back and play for the draw.
Due to Corbulo sitting in a Land Raider Redeemer which simply would not die while giving all within 6" Feel No Pain, I couldn't turn the game into one massive ruck. Certainly not with Mephiston and a Furioso Dreadnought running about.
If I'd had the whole board edge to play with, then this would have been a very different game. Unfortunately putting stuff into reserve wasn't going to help me here either. I needed everything on the board to take out his hard hitting units as quickly as possible.
I was a bit silly trying to take out the Land Raider Redeemer with close range melta guns, but I could hardly ignore it. Finally, when it was immobilised, it took a heavy toll on my Grey Hunters with its Flamestorm Cannons.
Could I have played better?
In hindsight, I shouldn't have stuck a Land Speeder out on the right flank. It ended up fighting with 5 Assault Marines and losing when they finally hit it with their melta gun. That lost me a multi melta which could have been used to deal with the Land Raider Redeemer.
Considering how much Peter complained about me blasting his Storm Raven out of the sky, soon followed by the Furioso Dreadnought and then Mephiston, the Land Raider Redeemer more than made up for it. It simply wouldn't die!
That said, going back and doing the mathammer, with so many melta blasts and lascannon shots, there would have been something seriously wrong if the Furioso and Storm Raven hadn't gone up in smoke.
As for Mephiston. The Wolf Guard Terminators should have gunned him down with their combi-weapons, but my rolls were pretty terrible. So they had to dangerously resort to taking him apart in close combat. It was only the chainfist that finally killed Mephiston.
But all the same, the game went to plan in the best way I could make it. I played for the Draw, because the odds were stacked against me from the start. I simply made the best of a bad situation. And sometimes that's all you can do.
- army lists
- battle reports
- Bjorn the Fell Handed
- blood claws
- Canis Wolfborn
- champions of fenris
- drop pods
- fenrisian wolves
- grey hunters
- Horus Heresy
- iron priest
- land raider
- land speeders
- Logan Grimnar
- lone wolf
- long fangs
- Lukas the Trickster
- Njal Stormcaller
- pre heresy
- Ragnar Blackmane
- rune priest
- space hulk
- space wolves
- Ulrik The Slayer
- wolf guard
- wolf lord
- wolf priest
- wolf scouts
- ► 2016 (27)
- ► 2015 (70)
- ► 2014 (58)
- ► 2013 (51)
- ► 2012 (71)
- Open War 15: Game 2 vs Necrons
- Wolf and Sister Part 4
- 2011 UK 40K GT Space Wolves VS Blood Angels
- Some thoughts on Grey Knights
- Open War 15: Game 1 vs Imperial Guard
- Wolf and Sister Part 3
- 2011 UK 40K GT Space Wolves VS Tyranids
- SALUTE 2011
- A New Saga Begins!
- Wolf and Sister Part 2
- 2011 UK 40K GT Space Wolves VS Space Wolves
- Indy UK GT Day 1 - Killswitch's Side
- True Scale Land Raider
- Space Wolves Win at Adepticon 2011
- Wolf and Sister Part 1
- Wolf and Sister Starts Tomorrow!
- 2011 UK 40K GT Space Wolves VS Necrons
- Why It's Great to Play Space Wolves
- Wolf and Sister - Warhammer 40K Web Comic
- ▼ April (19)
- ► 2010 (207)
The Ultimate Space Wolves Resource
Welcome to the Space Wolves blog -the unofficial resource to building, painting and playing the Space Wolf army in Warhammer 40K.
We aim to provide you with all the painting guides, modelling tutorials and game winning tactics you need to get the most from playing your Space Wolf army!
Recommended Warhammer 40K Blogs
How to Paint Tyranid Carapace for Hive Fleet Kraken - [image: How to Paint Tyranid Carapace for Hive Fleet Kraken] I have returned! After starting full-time work in July, keeping up with the hectic lifestyle o...1 day ago
30K Iron Warriors Siege Tyrant Terminators & Contemptor Dreadnought - Finally i've managed to complete the first half of my Iron Warriors Siege Tyrant Terminator unit. The big delay with these was deciding which missile launc...1 week ago
Sheee'la'sar, the Amethyst Siren & Huntress of Slaanesh - Greetings sinners! Work on the Harbingers of Joyous Degradation have slowed considerably, mainly because the event that I was building them for has relea...2 months ago