
13th Company Space Wolves VS Space Wolves was going to be a bloody game!
In fact, we were in close combat from Turn 2 and eventually had to agree to end our game on Turn 5 because the close combats were taking so long.
Suffice to say, it was a complete blood bath and as a pair of Space Wolves players, we both had an awesome time!
While we both had the same number of Grey Hunters, that's where the similarities between our armies ended. But we both had the same gung ho approach.
1500 points of Space Wolves
Rune Priest
Jaws of the World Wolf & Murderous Hurricane
(X3) Grey Hunter Pack:
Wolf Guard with Combi Melta and Powerfist
8 Grey Hunters, Meltagun, Wolf Standard and Mark of Wulfen
Rhino APC transport
Grey Hunter Pack:
5 Grey Hunters, Meltagun and Mark of Wulfen
Razorback APC transport
(X2) Land Speeders:
Multimelta and Heavy Flamer
(X2) Long Fangs Pack:
1 sergeant, 5 Long Fangs with Missile Launchers
Razorback APC with twin linked lascannon
1500 points of 13th Company Space Wolves
Rune Priest
Living Lightning and Jaws of the World Wolf
Wolf Scout Pack:
5 Wolf Scouts, Meltagun
Grey Hunter Pack:
Arjack Rockfist
7 Grey Hunters, Meltagun, Wolf Standard and Mark of Wulfen
Land Raider transport with Multimelta turret
Grey Hunter Pack:
Wolf Guard with Combi Melta and Powerfist
7 Grey Hunters, Meltagun, Wolf Standard and Mark of Wulfen
Rhino APC transport
Grey Hunter Pack:
Wolf Guard with Combi Melta and Powerfist
7 Grey Hunters, Meltagun, Wolf Standard and Mark of Wulfen
Drop Pod transport
Grey Hunter Pack:
5 Grey Hunters, Meltagun and Mark of Wulfen
Razorback APC transport
Long Fangs Pack:
1 sergeant, 5 Long Fangs with Missile Launchers
DEPLOYMENT:The mission was Seize Ground with a Pitched Battle deployment. We got 4 objectives, so I broke out the beer barrels. He won the roll to place first and put on barrel in the woods in the centre. I placed one to the left of the hill on the right. He placed one in the rocks top centre right and I placed one in the open bottom centre right. We joked that we didn't need the other half of the board and rolled to see who went first.
He won that and chose to set up and go first before placing his Long Fangs in the rocks by an objective, his Rune Priest and Grey Hunters in a Rhino on the right and his Land Raider with Grey Hunters and Arjack Rockfist in. The Grey Hunters in a Drop Pod and Razorback he kept in reserve.
With only three units on the table, I saw my opportunity to overwhelm him from the start and set up my entire army 12" on.
Landspeeders on the flanks, Grey Hunter Rhinos in the middle, Long Fangs in the rocks to the left, Long Fangs in rocks in the centre. Now to weather the first round of fire power and strike back!
I also positioned one of the Grey Hunter packs close enough to assist the Long Fangs on the left flank in case his Grey Hunters landed next to them.
TURN 1:The Drop Pod slammed down next to my Long Fangs and his Grey Hunters got out and fired at the Long Fangs, but failed to kill any of them.
A barrage of krak missiles from his Long Fangs destroys my Rune Priest's Rhino. The Rune Priest and the Grey Hunter pack disembark into the rocks, beside the Long Fangs.
His Land Raider drives forward 6" and takes a shot at my Landspeeder on the left flank, but I pass the cover save.
On the right flank, his Rune Priest and Grey Hunters in a Rhino also speed forward onto the hill and fire the smoke launchers.
My landspeeder on the left zooms down the flank, behind the ruins.
My other landspeeder advances and blasts his Rune Priest's Rhino apart with its multimelta, but none of the Grey Hunters inside are injured...not until my Long Fangs kill 3 of them with krak missiles.
My Rune Priest and his Grey Hunter pack run out of the rocks, around the wreckage of their Rhino and behind the nearby Grey Hunter Razorback.
My Grey Hunter Rhino on the left drives 12" and the Grey Hunters disembark to rapid fire his Grey Hunters attacking my Long Fangs. With combined fire from my Long Fangs on the left and reduces them to 3 models, but they hold their ground.
My Razorbacks fire on the Land Raider and blow off one of its right lascannon to stop it firing at my flanking Landspeeder.
TURN 2:Running from their drop pod, his remaining 3 Grey Hunters charged the Long Fangs, killing them all with an overwhelming number of rending Wulfen attacks. At the end of the carnage only his Wulfen warrior remained standing.
The Land Raider sped forward and fired its smoke launchers, the Grey Hunters led by Arjack Rockfist got out and charged my parked Grey Hunter Rhino and destroyed it.
This was all part of my plan. The Grey Hunters disembarked behind the wreck...then failed their pinning test. That wasn't part of my plan!
His Grey Hunter pack is also able to multi-charge the Long Fangs and kills two of them in close combat, but my Space Wolves hold their ground.
His Rune Priest and Grey Hunters shot and charged my Landspeeder on the right flank, destroying it.
Meanwhile his Long Fangs blew the twin linked lascannon turret off my Razorback on the right flank.
In my turn, my Grey Hunters on the left flank charge his remaining Wulfen warrior and after some hot Wulfen on Wulfen action, cut him down and sweep around the rocks.
My Landspeeder sweeps around the ruins to target the rear of his Land Raider with its Mulimelta...and misses!
My turrent-less Razorback on the left flank speeds forward towards the hill occupied by the Rune Priest and Grey Hunters. My plan is to use it to contest an objective later in the game.
My Rune Priest leads his Grey Hunter pack in a heroic charge against Arjac Rockfist's Grey Hunters. Both packs use their Wolf Standards and a fierce close combat ensues as both Grey Hunter packs suffer minimal casualties and I forget to roll for my Wolf Guard with the Power Fist -woops!
TURN 3His Wolf Scouts arrive from reserve and fire their melta gun at my turret-less Razorback advancing down the left flank, but miss.
His Long Fangs split their fire between my turret-less Razorback and my Landspeeder behind his Land Raider, blowing it apart, but only glance and prevent my Razorback from firing -Not a problem when you don't have a gun!
His Rune Priest and Grey Hunters fire at my turret-less Razorback, but find their melta guns out of range while my Rune Priest blocks his Rune Priest from casting Living Lightning on the tank.
In close combat both Grey Hunters packs are equally ineffective against one another until the Rune Priest and Wolf Guard with Power Fist tip the balance in my favour. Meanwhile Arjac Rockfist slays the last of the Long Fangs to equalise and draw the combat.
In my turn, the Grey Hunters that were pinned rush around their wrecked Rhino and join the raging close combat. His Grey Hunters are wiped out in a bloody melee, but Arjack Rockfist remains and seems to shrug off everything that's thrown at him.
On the left flank, my other Grey Hunter pack runs to the right as fast as it can.
The surviving Rhino follows closely behind.
The turret-less Razorback continues its advance and fires it smoke launchers.
My other lascannon Razorback advances and also fires its smoke launchers.
It looks like I may use both of these tanks to contest objectives in the dying moments of the game.
TURN 4:His Wolf Scouts chase after my turret-less Razorback and fire their melta gun once more, but I pass my cover save from the smoke lauchers.
His Rune Priest detaches from his Grey Hunter squad so they can chase the turret-less Razorback with their melta gun. The Rune Priest casts Living Lightning but is blocked one again by my Rune Priest.
Meanwhile his Grey Hunter pack fires their melta gun into the smoke surrounding my turret-less Razorback, but I pass my cover save again.
His Long Fangs split their fire between the two Razorbacks, but had no effect.
It's at this point time is running out fast and we agree to end the game on Turn 5His Land Raider blows up my Grey Hunter Razorback. They disembark into the woods, right in front of it.
The struggle against Arjac Rockfist continues and the Grey Hunters seem unable to hurt him. He smashes the Rune Priest with his Thunder Hammer and wins the combat. One Grey Hunter pack fights on, the other breaks and runs.
In my turn they carry on running because they didn't fall back far enough to be 6" away from Arjac. The cowards!
On the left, my Lascannon Razorback advances 6" to get his Rune Priest, who is now all on his own in my sites and right out in the open. I shoot, I miss! I reroll to hit, I miss! -aah!
On the right my turret-less Razorback advances 12" and gets ready to drive on to one of the objectives on Turn 5.
My 5-man Grey Hunter pack in the woods fire their melta gun at his Land Raider, but it has no effect.
Arjac Rockfist continues to smush my Grey Hunters until finally, my Wolf Guard lands a final, fatal blow with his Power Fist and emerges the victor of the combat and the sole survivor of his pack.

TURN 5:
On to the final turn!
His small Grey Hunter pack in a Razorback finally arrives from reserve to claim the objective his Long Fangs have been keeping safe in the ruins.
His Land Raider drives forward, gunning down 4 of my 5-man Grey Hunter pack and they fall back, away from the objective in the woods.
On the right his Grey Hunters fire advance towards my turret-less Razorback, accepting that they're never going to be able to claim the nearby objective if they go to it, because I'll get the final turn and can simply drive right up to it. They immobilise miss my tank with their melta gun and close range, then charge in and wreck it.
His Rune Priest casts Living Lightning to no effect.
His Long Fangs fire krak missiles at my advancing Razorback on the left flank, but just can't stop it.
His Scouts move towards the objective bottom right and kill the lone Wolf Guard with their melta gun, but realise they can't get too close otherwise the approaching Grey Hunters will simply charge them and wipe them out in the final turn.
I start my final turn by driving my Razorback on the left flank through difficult terrain (which it passes), right up the the beer barrel in the rocks, contesting that objective.
I ignore his Land Raider that's on an objective, beause I know I can't shift that. So I move the unscathed Grey Hunter squad to the bottom right objective near his Wolf Scouts, then run to make sure they're in range.
The game ends with 1 objective in my possession. Bit harsh because we had to agree when we would end the game, which gave me a bit of an advantage, but it couldn't be helped.
I failed to complete my Secret Mission, which was to kill his most expensive character. He failed to complete his Secret Mission, which was to kill half of my Troops choices.
30 Points Win to me.
CONCLUSION:This was a totally crazy game. Massive casualties, a huge close combat and lots of last minute driving about. I gave this guy (James McGlough) my vote for Best Player because he was an absolute blast to play and a very good sport.
I think that his biggest mistake in the game was having so much off the board at the start, which allowed me to counter his deployment and get more numbers on the field from the very start. Plus, I had more firepower than him.
In hindsight I should have put both packs of Long Fangs in the middle and protected them better. But I'll know for next time.
It has to be said that he rarely failed an armour save, especially when it came to Arjac. Meanwhile I was failing pinning tests, moral checks and armour saves all over the place. But that's just the way it goes some times. I think Arjac would have been dragged down screaming had one of my Grey Hunters squads not become pinned.
Either way, I'm tempted to field Arjac in one of my lists soon!
I exercised the same tactics as in my earlier games. Because I have more firepower, you come to me! There was no way he could win an open fire fight and the plan to let him blow up a Rhino and get into the thick of my army was a good one.
Obviously I needed 2 Grey Hunter packs to jump on his 1 pack, but it all worked out in the end, even if it was a little close. I really wish we had the time to swap armies and play again. Hopefully there will be a next time.
In the meantime, stay tuned for my next Botch battle report against the screaming horror of the Tyranid hive mind!