Thursday, July 29, 2010

Razorwolves

Hi guys, Alex here with a Razorwolves list. Razorwolves is basically Space Wolves mounted in lascannon plasma gun Razorbacks. I've noticed that Razorwolves are really popular in the US, but not so much in the UK.

In fact, here in the UK, all the Space Wolf lists are very similar, so Ive decided to start off a series of different yet extremely hard lists for people to perhaps develop and use themselves. Here is a 1750p points list I have made recently:

HQ
Rune Priest: 100pts
Jaws, Storm Caller.

Elites
Inquisitor: 87pts
Emporers Tarrot, 2 Mystics, 2 Veterans with meltaguns.

3 Wolf Guard: 154pts
1x Combi-flamer.
1x Combi-flamer & Wolf claw.
Dedicated Razorback with Lascannon & Twin-linked plasma gun.

3 Wolf Guard: 199pts
2x Combi-melta & Power fist.
1x Combi-flamer & Wolf claw.
Dedicated Razorback with Lascannon & Twin-linked plasma gun.

Troops
5 Grey Hunters: 150pts
Flamer. Razorback with lascannon & Twin-linked plasma gun.

5 Grey Hunters: 150pts
Flamer. Razorback with lascannon & Twin-linked plasma gun

5 Grey Hunters: 150pts
Flamer. Razorback with lascannon & Twin-linked plasma gun

5 Grey Hunters: 155pts
Meltagun. Razorback with lascannon & Twin-linked plasma gun

5 Grey Hunters: 155pts
Meltagun. Razorback with lascannon & Twin-linked plasma gun

5 Inquisitorial Storm Troopers: 70pts
2x Meltaguns.

Heavy Support
5 Long Fangs: 190pts
4x Rockets. Razorback with Lascannon & Twin-linked plasma gun.

5 Long Fangs: 190pts
4x Rockets. Razorback with Lascannon & Twin-linked plasma gun.


Please bare in mind this wont tick all the boxes for some of you, but is there purely for competitive reasons. I have thought about everything carefully and each thing is there for a reason.

I will first explain the wolf guard. The wolf claw & combi-flamer wolf guard joins the flamer grey hunters. I didn’t have points for a third wolf claw, so there is a wolf guard with only a combi-flamer. Some people may prefer to instead use those 30pts on the wolf claws to simply give all 3 of the combi-flamer wolf guard a power weapon, which is perfectly fine. My decision on the wolf claws is because the combi weapon is two handed so a power weapon doesn’t give the bonus of an extra attack, which is the main reason for taking one. There is 1 spare wolf guard with no wargear to throw onto your Long fangs for an ablative wound. The power fist Wolf guard are attached to the melta grey hunters, and they are there to provide a punch against big nasties.

Next we have the allies. The inquisitor nabs one of the spare razorbacks and provides melta assistance, a chance for your army to alpha strike with the emporers tarot (9 lascannons and 8 rockets isn’t something to sniff at). The mystics will also help you with some free lascannon shots on those deep striking MC’s and termies etc. One free wound or model is worth the 12 points. The Storm troopers provide a cheap melta suicide squad, who can perform either the "sit in the back and hold the objective" role, or provide you with an extra option when facing tough mech armies or AV14 spam.

Now we have the formation itself. By utalising the storm caller power near the middle, your formation should be able to move up 6 inches a turn, blast your opponent and be able to counter anything that comes near. By staying close together, people will be rather scared to assault you piecemeal i.e. death stars. By sending in a land raider full of termies to kill one of your razor squads, only to get obliterated next turn by massed plasma & hunter spam, is rather scary for your opponent.

Utilise your surroundings. By blocking off passageways with your razorbacks, you can easily deny your opponents objectives. In capture and control you can simply leave one razorback behind and send the rest up. Your opponent will have a hard time getting past your wall of armour and hunters. Kill points is hard, but by simply pushing for a massacre is perhaps the best, if not viable option.

This is certainly a list I will be testing for laster use once I have the money and time, so leave some feedback and let me know your ideas.

Adam also requested a 1500 points cut down version of the above list, so here it is:

HQ
Rune Priest: 100pts
Jaws, Storm Caller.

Elites
5 Wolf Guard: 260pts
2x Combi-melta & Power fist.
2x Combi-flamer & Wolf claw.
1x Combi-flamer,
Dedicated Razorback with Lascannon & Twin-linked plasma gun.

Troops
5 Grey Hunters: 150pts
Flamer. Razorback with lascannon & Twin-linked plasma gun.

5 Grey Hunters: 150pts
Flamer. Razorback with lascannon & Twin-linked plasma gun

5 Grey Hunters: 150pts
Flamer. Razorback with lascannon & Twin-linked plasma gun

5 Grey Hunters: 155pts
Meltagun. Razorback with lascannon & Twin-linked plasma gun

5 Grey Hunters: 155pts
Meltagun. Razorback with lascannon & Twin-linked plasma gun

Heavy Support
5 Long Fangs: 190pts
4x Rockets. Razorback with Lascannon & Twin-linked plasma gun.

5 Long Fangs: 190pts
4x Rockets. Razorback with Lascannon & Twin-linked plasma gun.


Please let me know your thoughts!

12 comments :

AutarchAndrew said...
July 29, 2010 at 6:29 PM

My Razorwolves list looks like this:
Inquisitor Lord-Emperors' Tarrot,Psychic Hood, 3 Mystics,Word of the Emperor 108
Rune Priest-Living Lighting,Storm caller,Storm Bolter,Wolf Tailsman 108
Bjron-TL Lascannon 290

3 Wolf Guard Pack-Combi-Melta 69
Razorback-Las/Plas,Extra armour 90
Iron Priest with two Thrall Servitors w/ Multi-Meltas 80

5 Grey Hunters-Meltgun,Fist 105
Razorback-Las/Plas,Extra armour 90
5 Grey Hunters-Meltgun,Fist 105
Razorback-Las/Plas,Extra armour 90
5 Grey Hunters-Meltgun,Fist 105
Razorback-Las/Plas,Extra armour 90

2 Land Speeders-Multi-Melta 120

Preadator-Lascannons,Extra Armour 135
Preadator-Lascannons,Extra Armour 135
Vindicator-Extra Armour 130

1850

Anonymous said...
July 29, 2010 at 6:36 PM

Alex,
Looking solely at the 1500pts as I don't play higher so any commentary would be speculative...I like it alot.

It's about time you boys on this blog started running something other than GH in rhino's, LF's and RP's...whoot! Go Razorwolves.

A couple of things to consider;
- Lack of Av12/13. Yes, I know you have 8 Av11 hulls on the table- but these are very fragile, even with Stormcaller and running the empty tanks in front of the transporting ones for 'hull down' cover ala choo-choo train. Any one with a competitive build should be taking out those razors in the first three turns max.

-High quality fire. The las/plas is brilliant. I've been running it in my mech Blood Angels since April and its wicked. But it also needs some torrent for removing troops in cover. Each Razor only really has one shot first turn...with the ease of getting cover in this ed...? I know that once you get close, the beauty is you still have alot wolves to pound out the hurt in CC, but some torrent over quality would go a long way...Trouble is, I'm not sure how you would build it in here as LF are just so good, it'd be a shame not to use them and put in dakka preds instead...

-Alpha strike. You mention this briefly but have not fuly capitalised on it. Purely for consideration...the points from the Wolfclaws and Powerfists could provide HKM's for all of your hulls...seriously ramping up your alpha strike (almost doubling it in fact)...massively reducing the incoming fire your fragile Av11 hulls will recieve in return. Solves that issue. It happens in the real world military...bring it to the table.

I love seeing something that has been around in the US and on the internet community for a long time hitting the tables in the UK a bit more. You guys have the exposure to do that and up the competitive level through educating your readers...keep it up...Look forward to your take on other competitive space wolf builds.

Venerable Brother

Anonymous said...
July 29, 2010 at 8:18 PM

Hi Alex

Good to see someone prepared to discuss alternatives to the standard multiple Rune Priest or ThunderLord lists.

Would have to say though that I dislike the whole "allies" thing that the US seems to favour. It's not part of the codex and very definitely not part of the SW fluff! Don't play in competitions any more and certainly wouldn't expect to see this sort of thing at my gaming club. Any thoughts on how you'd scale the list up to 2,000 points if you dropped the Inquisition elements?

With Las/Plas not being available as standard have you found any tutorials on how to model this? I've been looking at the lascannon/heavy bolter pieces and think I know how to do it but am interested to see how others might have tackled the issue.

Kjarl Bluetooth

Neil Kerr aka Skcuzzlebumm said...
July 29, 2010 at 10:17 PM

Hate to be the bearer of bad news but the list with the Inquisitor and IST's is illegal since GW 'updated' the DH and WH Codex's and put them up as PDF's.

If you notice there is no longer a section on Allies....

Zheilt said...
July 29, 2010 at 11:09 PM

Actually, GW has said that allies rules are still valid since they are in the older codices. There stance was sort of "if you use the PDFs you can't use allies, but if you still have the books they're fair" Doesn't really make sense, but that's the way it is...

As for the list, Razorwolves is my second favorite SW variant (first being mixed-armor Loganwing with INSANE MISSILE SPAM!!) and this one hits the nail nearly on the head. I think the WC/PF points could be spent better elsewhere, personally. And I don't like ISTs without their own transport. They are great at what they do when they're self-sufficient, but I just don't like them having to bum rides. Especially when that ride is a las-plas razorback. Otherwise though, this looks pretty solid.

BJ said...
July 30, 2010 at 4:55 AM

I have to agree with one of the other commentors, get rid of the Allies the Wolves don't need them and no proper Wolf Lord would even allow an Inquisitor to come with-in 100 miles of him let alone ally with him, but it appears from the "Spam" and allies that this is for "competitive gaming" so you can just ignore me I suppose. I just personally would rather spend the points on more wolves!

Alex said...
July 30, 2010 at 8:57 AM

@ Autarch Andrew: Hey matey, Ive seen that liston your blog. Like it a lot. I don't however like the preds or the extra armour. All that extra armour could get you another 2 speeders!! I personnaly don't like preds unless in BA as not bieng able to move and shoot sucks big time and unless you play on a dense terrain board, you will find them lacking!

@ Venerable Brother: Glad you like the new lists! As to your comments, I find 8 AV 11 hulls are plenty in 1500pts. My GT list for example has only 4 AV 11 hulls and they always did me justice. By turn 3 as you speak, my 8 lascannons and 8 rockets should of shut down some of my opponents anti-tank, therefore reducing my own return damage.

I Agree with the hunter killers, however I feel that the wolfclaws and power fists will bring a lot to the table. With little in terms of close combat, those weapons should be able to give those hunters some added punch. Since there is no MoTW or Banners, they will need every little help they can get.

@Kjal Bluetooth: Fair comments there my friend. The inquisitors I found to be just a little addidtion rather than to try and exploit. In competitions I have seen many other armies with allies to great affect! I guess its just a preferance, they are not a must have and certainly can be switched out for another hunter squad in razorback, bringing another hull to the table.

For 2k pts, perhaps some Speeders, either HF/MM or Typhoons. Fill out the 3rd H.Support slot, or if your feeling valiant, grab some Thunderwolves to give your army some added punch. By dropping the inquisitor stuff, providing you with a healthy 157pts, and the 250pts to get to 2k, I can get 5 Thunderwolves, 1 with SS, 1 with SS & MB, 1 with MB, 1 with a TH and 1 standard, coming at 345pts! Spare points can be used on the wolf guard.

@ Neil: This is all over the internet, but GW said themselves that either the PDF or the original Codex can eb used, and it will be down to organisers to decide on whether or not they would like the participants to use them or not.

@ Zheilt: Glad you also like the list matey. Yes I was perhaps thinking the storm troopers could take a Rhino to really utalise the meltas and not be bothered moving only 6 inches to shoot the las/plas.

@ BJ: As noted, the 1500pts contains no Allies. The Allies were a little idea I had from Guard lists which utalise the tarrot for first turn. The storm troopers also bring cheap melta to the table. I would have to disagree with your statement on fluff however. I have read all the ragnar books and I am failry certain, it is to the disdain of wolf lords to be told what to do by an Inquisitors, and most of the time they tell them to bugger off which is true. However, there are times when they must listen, such as when Logan could do nothing as an Inquisitor ordered the extermination and slavery of Armagedon. This is also why there isnt a wolf lord leading this force, as I know he'd would only roll 1's as all he would want to do is rip the inq's head off lol!

As stated above in the post its not going to tick everyones boxes, but a simple swap to another melta las/plas squad over the allies can fix that.

Cheers wolf brothers

Alex Harrison

Alex

Neil Kerr aka Skcuzzlebumm said...
July 30, 2010 at 10:10 AM

Fair enough guys, didn't realise GW had made such a statement but I have noticed a most tourney packs recently are starting to stipulate the PDF takes precedent. I guess come Xmas/New Year it will all be a moot point anyway.

bG said...
July 30, 2010 at 1:50 PM

Great to see someone looking at alternative builds. I bet that list would cause some real hurt on the table as well.

You inspired me to think of something a little different and I've just posted a "Wolftastic" list over on my blog (iron-legion.blogspot.com - sorry for the self promotion) inspired by this post, its basically as many hard hitting wolf units as I can fit into 1750 with a few small units of grey hunters to mop things up and take objectives.

Keep up the awesome work guys.

Bradimus Prime said...
July 30, 2010 at 5:06 PM

You should be strung up and stripped of all beer allowance for suggesting we ally with Inquisitors!

These kind of lists strike me as very gamey but I acknowledge that alls fair in love and war :)

Marshal Wilhelm said...
July 31, 2010 at 3:02 AM

Funnily enough, that UM Razorback from The Age Of Red, helped turn me off of Razorbacks.
Only within the past year had I started to take them seriously again.

Aesthetics shaping my game-play? Very unscientific ~ lol

Anonymous said...
August 3, 2010 at 9:31 AM

I like these lists. I've been adding and taking away stuff, so they tick a little more off my boxes though. ;) I've made two lists, haven't tried any of them yet, so it's all theory and preferences.

list 1.

Rune Priest
Jaws of the world wolf, Stormcaller
Cost: 100 pts.

5 Wolf Guard
2 w. Combi-melta, power fist
2 w. Combi-flamer, wolf claw
Razorback: Lascannon, twin-linked plasma gun.
Cost: 255 pts.

2 * Lone Wolf
Thunder hammer, storm shield
Cost: 160

2 * 5 Long Fangs
4 Rockets, Razorback: Lascannon, twin-linked plasma gun.
Cost: 380 pts.

3 * 5 Grey Hunters
Flamer, Razorback: Lascannon, twin-linked plasma gun.
Cost: 450 pts.

3 * 5 Grey Hunters
Meltagun, Razorback: Lascannon, twin-linked plasma gun.
Cost: 465 pts.

list 2
is the same, except no wolf guard or lone wolves.
add a wolf lord on a TW, with TH, SS, WTN, RA.
and 10 Fenrisian Wolves

Although I'm losing some combi-weapons and cc potential in each squad.. I just plain like the hurt the wolf lord brings..

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