Monday, November 2, 2009

Wolf Priest Tactics

2:12 PM by Adam Smith ·
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When taking a Wolf Priest, the most important thing is who the Wolf Priest is leading. Because of his 'Oaths of War' ability, a Wolf Priest dramatically augments any unit he is leading in close combat when it charges.

So, to make the most of this ability (which is the only reason you should take him), we're going to show you the best Wolf Priest builds based around the assault units he can lead.

A Wolf Priest comes with a bolt pistol, crozius arcanum (power weapon), frag and krak grenades, a wolf amulet (4+ invulnerable save) and a Fang of Morkai (makes the unit he's with fearless).

In terms of Special Rules, a Wolf Priest gets all the usual Space Wolf ones, plus Oath of War, which lets him announce at the beginning of the game which 'unit type' he grants rerolls against, be they Vehicles, Monstrous Creatures or Infantry.

Let's quickly run through the equipment list and show some Wolf Priest examples

boltgun - not worth it
storm bolter - cheap and cheerful
plasma pistol - pricey
combi-weapon - not bad
runic armour - not bad
terminator armour - quite cheap considering. Makes combi-weapons cheaper.
jump pack - essential if leading Skyclaws
bike - essential if leading Swiftclaws
melta bombs - for 5pts, take em!
wolf tooth necklace - you're getting rerolls, but if you've got 10pts to spare, do it.
wolf tail talisman - take it!
saga of the beast slayer - you're ALREADY re-rolling to hit if monstrous creatures are an issue.
saga of the hunter - Only if leading Wolf Scouts.
saga of the wolfkin - Boosts the stats of your Fenrisian wolves
saga of the warrior born - cool, but too expensive.

The sagas are a bit of a write-off, as are most of the options. Why take Terminator armour when you get a 4+ invulnerable save anyway? Runic armour is clearly the better choice. Also, you don't want to give this guy a storm bolter or combi-weapon when his bolt pistol can grant him an extra attack in close combat, because that's where this guy is going to be!

FIGHTING ON FOOT
If your Wolf Priest is on foot, he's going to be in a Land Raider, otherwise he and the unit he leads will never see a combat against a canny player, because foot sloggers rarely get the charge in 5th edition.

Wolf Priest 1: 125pts
runic armour, melta bombs

Yep, that's it. It's all he needs. He's got a 2+ save, a 4+ invulnerable save. That's all he needs. His Oath of War and power weapon will do the rest. He also has melta bombs in case you choose 'Vehicles' for your Oath of War.

For another 5pts you can give him a wolf tail talisman (for a 5+ save against psychic powers). He doesn't really need a wolftooth necklace.

FAST ATTACK!
It's the fast assault units that cause real fear in 5th edition 40K, because they can't be stopped by a lucky lascannon shot. This is where the Wolf Priest can be the most ferocious in his role as a close assault character.

Wolf Priest 2: 150pts
runic armour, melta bombs, jump pack

My friend James has a Chaplain leading an Assault Squad for his Dark Angels and they are disgusting when they charge. Naturally, I'd like to do the same with my Space Wolves...except Skyclaws get MORE attacks when they charge!

Wolf Priest 3: 160pts
runic armour, melta bombs, space marine bike

Same again, but on a bike this time. There's not much you can do with a Wolf Priest beyond giving him runic armour and melta bombs. Obviously, if he's on a bike, he'll be leading a squad of Swiftclaw Bikers.

CONCLUSION
Pretty short and sweet as far as Wolf Priest tactics go, but when there aren't many options worth having, it's easy to find the best combos.

As an 'augmenting' character, he's best attached to a fast assault unit who can deal the majority of the damage while his power weapon can add to the carnage. So long as there's a power fist in the unit he's attached to, a unit lead by the Wolf Priest should annihilate whatever it charges.

10 comments:

BLACKHEART said...
November 2, 2009 at 4:48 PM

Why do we keep stating Fennies are rubbish? I would think taking 45-90 Fennies backed up by a solid list of GH's and something very hard, may be a little difficult to handle. Especially, if the opponent wants to try and tailor against what he assumes is a typical SM/Wolf list.

Adam said...
November 2, 2009 at 4:50 PM

Okay, they're not rubbish, but you wouldn't want to take them as troops because they're not scoring.

40k Junkie said...
November 2, 2009 at 8:46 PM

Adam,
They are amazing.

It seems that you are getting trap in the more Vanilla Marine mind set. Space Wolves win by being aggressive. And with how fast these puppies can move then can contest any objective on the field in no time flat.

Remember that you do not have to hold every objective, just 1 more then your opponent. That is why they are great. Plus saga of the Wolfkin I5 in a marine list, thats great!

BLACKHEART said...
November 2, 2009 at 10:32 PM

Yeah, what 40K Junkie said.

This is a nice write up on the Wolf Priest. These quick and dirty tacticas are quite helpful.

Creative Carnage said...
November 3, 2009 at 3:00 AM

Wolf Priest + 15 Blood Claws in LRC = EVIL

Takes advantage of both the Oath of War and the unit capacity of the LRC.

TFC said...
November 3, 2009 at 3:09 PM

I'm tossing around the idea of having my Wolf Priest lead my Sky Claws. Not only will the Wolf Priest offset the WS3 but the unit as a whole makes for a very nasty punch!

More than likely this unit is going to be used for troop slaying, attacking objectives and opening them up for my grey hunters to take over.

Shin_Ra said...
November 4, 2009 at 3:53 AM

wow that colored Wolf priest looks amazing, where did you find that picture?

Ribtibs said...
November 10, 2009 at 5:04 PM

If you REALLY want to be mean:

Ragnar Blackmane
10 Wolf Guard (they dont even need anything on them)
Wolf Priest

Land Raider Crusader

=

between 60 and 100 attacks on the charge WITH rerolls and if you choose you may Furious Charge off with Ragnar and now go at I5 and S5

Disintegrated a full squad of hard boys and half a squad of boys (which then died due to fearless) in one round of combat

Lord Rao said...
December 18, 2009 at 5:00 PM

I use a Wolf Priest with a unit of Swift Claws incl. a PF and a MotW. Short of a unit of Nobz (which, incidentally, always pwn me if I assault them with just the Claws) they can vape anything they assault. Blood Claws of any sort really need a WP to cancel out their noobish profile. The only downside to this tactic is that it's such a no-brainer that it's soooo predictable...

Adrian said...
June 9, 2011 at 7:09 AM

Wolf priests are such an awesome character any way you have them. I've got mine in TDA, not because it's the best combo but because it looks deadset awesome!

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